The Taurens – Overview
Overview | Units | Upgrades | Openings |
This race is based from Tauren units created by Blizzard.
Strengths: brutality, good resistance, AoE damages, resurrection spells.
Weaknesses: siege capacities, anti-aerial capacities, base defense, enemy disruptive spells (Tauren armies have few units, and just one stunned unit, for example, is a great handicap).
First time playing: prefer Tauren Chieftain (Endurance Aura) or Exorcist (supporting troops) Hero, Stone Launchers and Champions, Shamans (healing spell), Spirit Walkers (resurrection capacity), Earth Breakers (slow but good anti-aerial), Starry Spirits. Add some Sentinels for map control.
Needs more skill: Conjurers (Mute and Pulverize Frenzy abilities), Ancestral Souls (need to steal mana from enemy units before evovling in powerful Ancestors for few seconds).
Soon...
*: Hero spells. T1: Tear 1. T2: Tear 2. T3: Tear 3. Blue: naval units. AoE: Area of effect.