The Dwarves – Units
Overview | Units | Upgrades | Openings |
3 Strength heroes, only 1 Agile, Dwarves have no Intelligent hero. That is why we have lots of damaging abilities, some supporting, stunning and self passive spells, and just one short-ranged aura...
Mountain King (from the Human race): Warrior Hero, adept at offensive combat and disrupting enemy troops. Can learn Storm Bolt, Thunder Clap, Bash and Avatar. Attacks land units.
Use it for: Hero killing, melee damage, good resistance.
Frost Lord: Warrior Hero, adept at offensive combat and area of effect damages. Can learn Boreal Winds, Frostball, Icy Armor and Invocation. Attacks land units.
Use it for: AoE damages, good resistance, spell resistance, extremely powerful ultimate spell.
War Machine: Warrior Hero, good at absorbing damage and disrupting troops. Can learn Lava Scrap, Sonic Cannon, Reinforced Metal and Assault Tower. Attacks land and air units.
Use it for: good resistance, air attack, tactical ultimate ability, Assault Tower, which allows lots of offensive or defensive strategies (Underground and Dwarven Charge spells).
Clouds Disruptor: Cunning Hero, adept at supporting friendly troops and tactical operations. Can learn Fog of War, Friendship Comfort, Stimulating Aura and Jumping Bomb. Attacks land and air units.
Use it for: healing spell, Aura, air attack.
Hero Spells Overview
Bold: lvl-6 spell. (1) Includes offensive invocations and offensive buffs. (2) Includes supporting buffs. (3) Includes tactical buffs.
(+) Upgraded unit. (*) Only one at a time. (N) Naval unit.
(N) Naval and Engineering Building.